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java.lang.Objectcom.aspose.slides.AnimationSettings
public class AnimationSettings
Represents an animation effects you can apply to the specified shape.
Method Summary | |
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int |
getAdvanceMode()
Returns or sets a value that indicates whether the specified shape animation advances only when clicked or automatically after a specified amount of time. |
double |
getAdvanceTime()
Returns or sets the amount of time, in seconds, after which the specified shape animation will occur. |
int |
getAfterEffect()
Determines whether the specified slide advances automatically after a specified amount of time has elapsed. |
boolean |
getAnimateBackground()
<b>True</b> if the shape is animated together with the text it contains. |
boolean |
getAnimateTextInReverse()
Determines whether the specified shape is animated in reverse order. |
int |
getAnimationOrder()
Returns or sets an integer that represents the position of the specified shape within the collection of shapes to be animated. |
int |
getAnimationSlideCount()
Returns or sets an integer that represents the number of slides where shape will be animated. |
int |
getEntryEffect()
Returns or sets the special effect applied to the specified shape animation. |
int |
getTextLevelEffect()
Returns or sets a constant that indicates whether the text in the specified shape is animated by first-level paragraphs, second-level paragraphs, or some other level (up to fifth-level paragraphs). |
int |
getTextUnitEffect()
Returns or sets a constant that indicates whether the text in the specified shape is animated paragraph by paragraph, word by word, or letter by letter. |
void |
setAdvanceMode(int value)
|
void |
setAdvanceTime(double value)
|
void |
setAfterEffect(int value)
|
void |
setAnimateBackground(boolean value)
|
void |
setAnimateTextInReverse(boolean value)
|
void |
setAnimationOrder(int value)
|
void |
setAnimationSlideCount(int value)
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void |
setEntryEffect(int value)
|
void |
setTextLevelEffect(int value)
|
void |
setTextUnitEffect(int value)
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Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public int getEntryEffect()
Returns or sets the special effect applied to the specified shape animation.
Read/write ShapeEntryEffect
.
public void setEntryEffect(int value)
public int getAnimationOrder()
Returns or sets an integer that represents the position of the specified shape
within the collection of shapes to be animated.
Read/write int
.
public void setAnimationOrder(int value)
public int getAnimationSlideCount()
Returns or sets an integer that represents the number of slides where
shape will be animated.
Read/write int
.
public void setAnimationSlideCount(int value)
public double getAdvanceTime()
Returns or sets the amount of time, in seconds, after which the specified
shape animation will occur. Read/write double
.
public void setAdvanceTime(double value)
public int getAdvanceMode()
Returns or sets a value that indicates whether the specified shape animation
advances only when clicked or automatically after a specified amount of time.
Read/write ShapeAdvanceMode
.
public void setAdvanceMode(int value)
public int getAfterEffect()
Determines whether the specified slide advances automatically after
a specified amount of time has elapsed.
Read/write ShapeAfterEffect
.
public void setAfterEffect(int value)
public int getTextUnitEffect()
Returns or sets a constant that indicates whether the text in the specified shape
is animated paragraph by paragraph, word by word, or letter by letter.
Read/write Aspose.Slides.TextUnitEffect
.
public void setTextUnitEffect(int value)
public int getTextLevelEffect()
Returns or sets a constant that indicates whether the text in the specified shape
is animated by first-level paragraphs, second-level paragraphs, or some other level
(up to fifth-level paragraphs).
Read/write Aspose.Slides.TextLevelEffect
.
public void setTextLevelEffect(int value)
public boolean getAnimateTextInReverse()
Determines whether the specified shape is animated in reverse order.
Read/write bool
.
public void setAnimateTextInReverse(boolean value)
public boolean getAnimateBackground()
<b>True</b>
if the shape is animated together with the text it contains.
Read/write bool
.
public void setAnimateBackground(boolean value)
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