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java.lang.Objectcom.aspose.ms.System.ValueType<com.aspose.ms.System.Enum>
com.aspose.ms.System.Enum
com.aspose.slides.EffectTypeEx
public final class EffectTypeEx
Represents the type of an animation effect.
Nested Class Summary |
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Nested classes/interfaces inherited from class com.aspose.ms.System.Enum |
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com.aspose.ms.System.Enum.AbstractEnum, com.aspose.ms.System.Enum.FlaggedEnum, com.aspose.ms.System.Enum.ObjectEnum, com.aspose.ms.System.Enum.SimpleEnum |
Field Summary | |
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static int |
Appear
{@code Appear effect. |
static int |
Ascend
{@code Ascend effect. |
static int |
Blast
{@code Blast effect. |
static int |
Blinds
{@code Blinds effect. |
static int |
Blink
{@code Blink effect. |
static int |
BoldFlash
{@code BoldFlash effect. |
static int |
BoldReveal
{@code BoldReveal effect. |
static int |
Boomerang
{@code Boomerang effect. |
static int |
Bounce
{@code Bounce effect. |
static int |
Box
{@code Box effect. |
static int |
BrushOnColor
{@code BrushOnColor effect. |
static int |
BrushOnUnderline
{@code BrushOnUnderline effect. |
static int |
CenterRevolve
{@code CenterRevolve effect. |
static int |
ChangeFillColor
{@code ChangeFillColor effect. |
static int |
ChangeFont
{@code ChangeFont effect. |
static int |
ChangeFontColor
{@code ChangeFontColor effect. |
static int |
ChangeFontSize
{@code ChangeFontSize effect. |
static int |
ChangeFontStyle
{@code ChangeFontSize effect. |
static int |
ChangeLineColor
{@code ChangeLineColor effect. |
static int |
Checkerboard
{@code Checkerboard effect. |
static int |
Circle
{@code ColorBlend effect. |
static int |
ColorBlend
{@code BrushOnUnderline effect. |
static int |
ColorTypewriter
{@code Checkerboard effect. |
static int |
ColorWave
{@code ColorWave effect. |
static int |
ComplementaryColor
{@code ComplementaryColor effect. |
static int |
ComplementaryColor2
{@code ComplementaryColor2 effect. |
static int |
Compress
{@code Compress effect. |
static int |
ContrastingColor
{@code ContrastingColor effect. |
static int |
Crawl
{@code Crawl effect. |
static int |
Credits
{@code Credits effect. |
static int |
CurveUpDown
{@code CurveUpDown effect. |
static int |
Custom
{@code Custom effect. |
static int |
Darken
{@code Darken effect. |
static int |
Desaturate
{@code Desaturate effect. |
static int |
Descend
{@code Descend effect. |
static int |
Diamond
{@code Diamond effect. |
static int |
Dissolve
{@code Dissolve effect. |
static int |
EaseInOut
{@code Dissolve effect. |
static int |
Expand
{@code Expand effect. |
static int |
Fade
{@code Fade effect. |
static int |
FadedSwivel
{@code FadedSwivel effect. |
static int |
FadedZoom
{@code FadedZoom effect. |
static int |
FlashBulb
{@code FlashBulb effect. |
static int |
FlashOnce
{@code FlashOnce effect. |
static int |
Flicker
{@code Flicker effect. |
static int |
Flip
{@code Flip effect. |
static int |
Float
{@code Float effect. |
static int |
Fly
{@code Fly effect. |
static int |
Fold
{@code Fold effect. |
static int |
Glide
{@code Glide effect. |
static int |
GrowAndTurn
{@code GrowAndTurn effect. |
static int |
GrowShrink
{@code GrowShrink effect. |
static int |
GrowWithColor
{@code GrowWithColor effect. |
static int |
Lighten
{@code Lighten effect. |
static int |
LightSpeed
{@code LightSpeed effect. |
static int |
Magnify
{@code Magnify effect. |
static int |
MediaPause
{@code MediaPause effect. |
static int |
MediaPlay
{@code MediaPlay effect. |
static int |
MediaStop
{@code MediaStop effect. |
static int |
Path4PointStar
{@code Path4PointStar effect. |
static int |
Path5PointStar
{@code Path5PointStar effect. |
static int |
Path6PointStar
{@code Path6PointStar effect. |
static int |
Path8PointStar
{@code Path8PointStar effect. |
static int |
PathArcDown
{@code PathArcDown effect. |
static int |
PathArcLeft
{@code PathArcLeft effect. |
static int |
PathArcRight
{@code PathArcRight effect. |
static int |
PathArcUp
{@code PathArcUp effect. |
static int |
PathBean
{@code PathBean effect. |
static int |
PathBounceLeft
{@code PathBounceLeft effect. |
static int |
PathBounceRight
{@code PathBounceRight effect. |
static int |
PathBuzzsaw
{@code PathBuzzsaw effect. |
static int |
PathCircle
{@code PathCircle effect. |
static int |
PathCrescentMoon
{@code PathCrescentMoon effect. |
static int |
PathCurvedSquare
{@code PathCurvedSquare effect. |
static int |
PathCurvedX
{@code PathCurvedX effect. |
static int |
PathCurvyLeft
{@code PathCurvyLeft effect. |
static int |
PathCurvyRight
{@code PathCurvyRight effect. |
static int |
PathCurvyStar
{@code PathCurvyStar effect. |
static int |
PathDecayingWave
{@code PathDecayingWave effect. |
static int |
PathDiagonalDownRight
{@code PathDiagonalDownRight effect. |
static int |
PathDiagonalUpRight
{@code PathDiagonalUpRight effect. |
static int |
PathDiamond
{@code PathDiamond effect. |
static int |
PathDown
{@code PathDown effect. |
static int |
PathEqualTriangle
{@code PathEqualTriangle effect. |
static int |
PathFigure8Four
{@code PathFigure8Four effect. |
static int |
PathFootball
{@code PathFootball effect. |
static int |
PathFunnel
{@code PathFunnel effect. |
static int |
PathHeart
{@code PathHeart effect. |
static int |
PathHeartbeat
{@code PathHeartbeat effect. |
static int |
PathHexagon
{@code PathHexagon effect. |
static int |
PathHorizontalFigure8
{@code PathHorizontalFigure8 effect. |
static int |
PathInvertedSquare
{@code PathInvertedSquare effect. |
static int |
PathInvertedTriangle
{@code PathInvertedTriangle effect. |
static int |
PathLeft
{@code PathLeft effect. |
static int |
PathLoopdeLoop
{@code PathLoopdeLoop effect. |
static int |
PathNeutron
{@code PathNeutron effect. |
static int |
PathOctagon
{@code PathOctagon effect. |
static int |
PathParallelogram
{@code PathParallelogram effect. |
static int |
PathPeanut
{@code PathPeanut effect. |
static int |
PathPentagon
{@code PathPentagon effect. |
static int |
PathPlus
{@code PathPlus effect. |
static int |
PathPointyStar
{@code PathPointyStar effect. |
static int |
PathRight
{@code PathRight effect. |
static int |
PathRightTriangle
{@code PathRightTriangle effect. |
static int |
PathSCurve1
{@code PathSCurve1 effect. |
static int |
PathSCurve2
{@code PathSCurve2 effect. |
static int |
PathSineWave
{@code PathSineWave effect. |
static int |
PathSpiralLeft
{@code PathSpiralLeft effect. |
static int |
PathSpiralRight
{@code PathSpiralRight effect. |
static int |
PathSpring
{@code PathSpring effect. |
static int |
PathSquare
{@code PathSquare effect. |
static int |
PathStairsDown
{@code PathStairsDown effect. |
static int |
PathSwoosh
{@code PathSwoosh effect. |
static int |
PathTeardrop
{@code PathTeardrop effect. |
static int |
PathTrapezoid
{@code PathTrapezoid effect. |
static int |
PathTurnDown
{@code PathTurnDown effect. |
static int |
PathTurnRight
{@code PathTurnRight effect. |
static int |
PathTurnUp
{@code PathTurnUp effect. |
static int |
PathTurnUpRight
{@code PathTurnUpRight effect. |
static int |
PathUp
{@code PathUp effect. |
static int |
PathUser
{@code PathUser effect. |
static int |
PathVerticalFigure8
{@code PathVerticalFigure8 effect. |
static int |
PathWave
{@code PathWave effect. |
static int |
PathZigzag
{@code PathZigzag effect. |
static int |
Peek
{@code Peek effect. |
static int |
Pinwheel
{@code Pinwheel effect. |
static int |
Plus
{@code Plus effect. |
static int |
RandomBars
{@code RandomBars effect. |
static int |
RandomEffects
{@code RandomEffects effect. |
static int |
RiseUp
{@code RandomEffects effect. |
static int |
Shimmer
{@code Shimmer effect. |
static int |
Sling
{@code RandomEffects effect. |
static int |
Spin
{@code Spin effect. |
static int |
Spinner
{@code Spinner effect. |
static int |
Spiral
{@code Spiral effect. |
static int |
Split
{@code Split effect. |
static int |
Stretch
{@code Stretch effect. |
static int |
Strips
{@code Stretch effect. |
static int |
StyleEmphasis
{@code StyleEmphasis effect. |
static int |
Swish
{@code Swish effect. |
static int |
Swivel
{@code Swivel effect. |
static int |
Teeter
{@code Teeter effect. |
static int |
Thread
{@code Thread effect. |
static int |
Transparency
{@code Transparency effect. |
static int |
Unfold
{@code Unfold effect. |
static int |
VerticalGrow
{@code VerticalGrow effect. |
static int |
Wave
{@code Wave effect. |
static int |
Wedge
{@code Wedge effect. |
static int |
Wheel
{@code Wedge effect. |
static int |
Whip
{@code Whip effect. |
static int |
Wipe
{@code Wedge effect. |
static int |
Zoom
{@code Zoom effect. |
Fields inherited from class com.aspose.ms.System.Enum |
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EnumSeparatorCharArray |
Method Summary |
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Methods inherited from class com.aspose.ms.System.Enum |
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Clone, CloneTo, format, format, get_Caption, get_Value, getName, getNames, getNames, getUnderlyingType, getUnderlyingType, getValue, getValues, isDefined, isDefined, isDefined, parse, parse, parse, parse, register, toObject |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final int Appear
<p>Appear effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int CurveUpDown
<p>CurveUpDown effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Ascend
<p>Ascend effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Blast
<p>Blast effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Blinds
<p>Blinds effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Horizontal</li>
<li>EffectSubtypeEx.Vertical</li></ul>
public static final int Blink
<p>Blink effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int BoldFlash
<p>BoldFlash effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int BoldReveal
<p>BoldReveal effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Boomerang
<p>Boomerang effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Bounce
<p>Bounce effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Box
<p>Box effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.In</li>
<li>EffectSubtypeEx.Out</li></ul>
public static final int BrushOnColor
<p>BrushOnColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int BrushOnUnderline
<p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int CenterRevolve
<p>CenterRevolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ChangeFillColor
<p>ChangeFillColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Instant</li>
<li>EffectSubtypeEx.Gradual</li>
<li>EffectSubtypeEx.GradualAndCycleClockwise</li>
<li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>
public static final int ChangeFont
<p>ChangeFont effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Instant</li>
<li>EffectSubtypeEx.Gradual</li></ul>
public static final int ChangeFontColor
<p>ChangeFontColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Instant</li>
<li>EffectSubtypeEx.Gradual</li>
<li>EffectSubtypeEx.GradualAndCycleClockwise</li>
<li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>
public static final int ChangeFontSize
<p>ChangeFontSize effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Instant</li>
<li>EffectSubtypeEx.Gradual</li></ul>
public static final int ChangeFontStyle
<p>ChangeFontSize effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.FontBold</li>
<li>EffectSubtypeEx.FontItalic</li>
<li>EffectSubtypeEx.FontUnderline</li></ul>
public static final int ChangeLineColor
<p>ChangeLineColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Instant</li>
<li>EffectSubtypeEx.Gradual</li>
<li>EffectSubtypeEx.GradualAndCycleClockwise</li>
<li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>
public static final int Checkerboard
<p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Vertical</li>
<li>EffectSubtypeEx.Across</li></ul>
public static final int Circle
<p>ColorBlend effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.In</li>
<li>EffectSubtypeEx.Out</li></ul>
public static final int ColorBlend
<p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ColorTypewriter
<p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ColorWave
<p>ColorWave effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ComplementaryColor
<p>ComplementaryColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ComplementaryColor2
<p>ComplementaryColor2 effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Compress
<p>Compress effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int ContrastingColor
<p>ContrastingColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Crawl
<p>Crawl effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Right</li>
<li>EffectSubtypeEx.Left</li>
<li>EffectSubtypeEx.Top</li>
<li>EffectSubtypeEx.Bottom</li></ul>
public static final int Credits
<p>Credits effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Custom
<p>Custom effect.</p>
public static final int Darken
<p>Darken effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Desaturate
<p>Desaturate effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Descend
<p>Descend effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Diamond
<p>Diamond effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.In</li>
<li>EffectSubtypeEx.Out</li></ul>
public static final int Dissolve
<p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int EaseInOut
<p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Expand
<p>Expand effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Fade
<p>Fade effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int FadedSwivel
<p>FadedSwivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int FadedZoom
<p>FadedZoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int FlashBulb
<p>FlashBulb effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int FlashOnce
<p>FlashOnce effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Flicker
<p>Flicker effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Flip
<p>Flip effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Float
<p>Float effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Fly
<p>Fly effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Right</li>
<li>EffectSubtypeEx.Left</li>
<li>EffectSubtypeEx.Top</li>
<li>EffectSubtypeEx.Bottom</li>
<li>EffectSubtypeEx.TopLeft</li>
<li>EffectSubtypeEx.TopRight</li>
<li>EffectSubtypeEx.BottomLeft</li>
<li>EffectSubtypeEx.BottomRight</li></ul>
public static final int Fold
<p>Fold effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Glide
<p>Glide effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int GrowAndTurn
<p>GrowAndTurn effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int GrowShrink
<p>GrowShrink effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int GrowWithColor
<p>GrowWithColor effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Lighten
<p>Lighten effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int LightSpeed
<p>LightSpeed effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int MediaPause
<p>MediaPause effect. Class <b>Media</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int MediaPlay
<p>MediaPlay effect. Class <b>Media</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int MediaStop
<p>MediaStop effect. Class <b>Media</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Path4PointStar
<p>Path4PointStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Path5PointStar
<p>Path5PointStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Path6PointStar
<p>Path6PointStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Path8PointStar
<p>Path8PointStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathArcDown
<p>PathArcDown effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathArcLeft
<p>PathArcLeft effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathArcRight
<p>PathArcRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathArcUp
<p>PathArcUp effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathBean
<p>PathBean effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathBounceLeft
<p>PathBounceLeft effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathBounceRight
<p>PathBounceRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathBuzzsaw
<p>PathBuzzsaw effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCircle
<p>PathCircle effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCrescentMoon
<p>PathCrescentMoon effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCurvedSquare
<p>PathCurvedSquare effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCurvedX
<p>PathCurvedX effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCurvyLeft
<p>PathCurvyLeft effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCurvyRight
<p>PathCurvyRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathCurvyStar
<p>PathCurvyStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathDecayingWave
<p>PathDecayingWave effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathDiagonalDownRight
<p>PathDiagonalDownRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathDiagonalUpRight
<p>PathDiagonalUpRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathDiamond
<p>PathDiamond effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathDown
<p>PathDown effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathEqualTriangle
<p>PathEqualTriangle effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathFigure8Four
<p>PathFigure8Four effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathFootball
<p>PathFootball effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathFunnel
<p>PathFunnel effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathHeart
<p>PathHeart effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathHeartbeat
<p>PathHeartbeat effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathHexagon
<p>PathHexagon effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathHorizontalFigure8
<p>PathHorizontalFigure8 effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathInvertedSquare
<p>PathInvertedSquare effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathInvertedTriangle
<p>PathInvertedTriangle effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathLeft
<p>PathLeft effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathLoopdeLoop
<p>PathLoopdeLoop effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathNeutron
<p>PathNeutron effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathOctagon
<p>PathOctagon effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathParallelogram
<p>PathParallelogram effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathPeanut
<p>PathPeanut effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathPentagon
<p>PathPentagon effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathPlus
<p>PathPlus effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathPointyStar
<p>PathPointyStar effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathRight
<p>PathRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathRightTriangle
<p>PathRightTriangle effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSCurve1
<p>PathSCurve1 effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSCurve2
<p>PathSCurve2 effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSineWave
<p>PathSineWave effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSpiralLeft
<p>PathSpiralLeft effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSpiralRight
<p>PathSpiralRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSpring
<p>PathSpring effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSquare
<p>PathSquare effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathStairsDown
<p>PathStairsDown effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathSwoosh
<p>PathSwoosh effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTeardrop
<p>PathTeardrop effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTrapezoid
<p>PathTrapezoid effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTurnDown
<p>PathTurnDown effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTurnRight
<p>PathTurnRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTurnUp
<p>PathTurnUp effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathTurnUpRight
<p>PathTurnUpRight effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathUp
<p>PathUp effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathUser
<p>PathUser effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathVerticalFigure8
<p>PathVerticalFigure8 effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathWave
<p>PathWave effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int PathZigzag
<p>PathZigzag effect. Class <b>Path</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Peek
<p>Peek effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Pinwheel
<p>Pinwheel effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Plus
<p>Plus effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.In</li>
<li>EffectSubtypeEx.Out</li></ul>
public static final int RandomBars
<p>RandomBars effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Horizontal</li>
<li>EffectSubtypeEx.Vertical</li></ul>
public static final int RandomEffects
<p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int RiseUp
<p>RandomEffects effect. Class <b>Entrance</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Shimmer
<p>Shimmer effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Sling
<p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Spin
<p>Spin effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Spinner
<p>Spinner effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Spiral
<p>Spiral effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Split
<p>Split effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.HorizontalIn</li>
<li>EffectSubtypeEx.HorizontalOut</li>
<li>EffectSubtypeEx.VerticalIn</li>
<li>EffectSubtypeEx.VerticalOut</li></ul>
public static final int Stretch
<p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Right</li>
<li>EffectSubtypeEx.Left</li>
<li>EffectSubtypeEx.Top</li>
<li>EffectSubtypeEx.Bottom</li>
<li>EffectSubtypeEx.Across</li></ul>
public static final int Strips
<p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.UpLeft</li>
<li>EffectSubtypeEx.UpRight</li>
<li>EffectSubtypeEx.DownLeft</li>
<li>EffectSubtypeEx.DownRight</li></ul>
public static final int StyleEmphasis
<p>StyleEmphasis effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Swish
<p>Swish effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Swivel
<p>Swivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Horizontal</li>
<li>EffectSubtypeEx.Vertical</li></ul>
public static final int Teeter
<p>Teeter effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Thread
<p>Thread effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Transparency
<p>Transparency effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Unfold
<p>Unfold effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int VerticalGrow
<p>VerticalGrow effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Wave
<p>Wave effect. Class <b>Emphasis</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Wedge
<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Wheel
<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Wheel1</li>
<li>EffectSubtypeEx.Wheel2</li>
<li>EffectSubtypeEx.Wheel3</li>
<li>EffectSubtypeEx.Wheel4</li>
<li>EffectSubtypeEx.Wheel8</li></ul>
public static final int Whip
<p>Whip effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Wipe
<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.Top</li>
<li>EffectSubtypeEx.Right</li>
<li>EffectSubtypeEx.Bottom</li>
<li>EffectSubtypeEx.Left</li></ul>
public static final int Magnify
<p>Magnify effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.None</li></ul>
public static final int Zoom
<p>Zoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p>
<p>Valid subtypes:</p>
<ul><li>EffectSubtypeEx.In</li>
<li>EffectSubtypeEx.Out</li>
<li>EffectSubtypeEx.InCenter - only for Entrance class</li>
<li>EffectSubtypeEx.OutBottom - only for Entrance class</li>
<li>EffectSubtypeEx.OutSlightly</li>
<li>EffectSubtypeEx.InSlightly</li>
<li>EffectSubtypeEx.OutCenter - only for Exit class</li>
<li>EffectSubtypeEx.InBottom - only for Exit class</li></ul>
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