com.aspose.slides
Class EffectTypeEx

java.lang.Object
  extended by com.aspose.ms.System.ValueType<com.aspose.ms.System.Enum>
      extended by com.aspose.ms.System.Enum
          extended by com.aspose.slides.EffectTypeEx

public final class EffectTypeEx
extends com.aspose.ms.System.Enum

Represents the type of an animation effect.


Nested Class Summary
 
Nested classes/interfaces inherited from class com.aspose.ms.System.Enum
com.aspose.ms.System.Enum.AbstractEnum, com.aspose.ms.System.Enum.FlaggedEnum, com.aspose.ms.System.Enum.ObjectEnum, com.aspose.ms.System.Enum.SimpleEnum
 
Field Summary
static int Appear
           {@code Appear effect.
static int Ascend
           {@code Ascend effect.
static int Blast
           {@code Blast effect.
static int Blinds
           {@code Blinds effect.
static int Blink
           {@code Blink effect.
static int BoldFlash
           {@code BoldFlash effect.
static int BoldReveal
           {@code BoldReveal effect.
static int Boomerang
           {@code Boomerang effect.
static int Bounce
           {@code Bounce effect.
static int Box
           {@code Box effect.
static int BrushOnColor
           {@code BrushOnColor effect.
static int BrushOnUnderline
           {@code BrushOnUnderline effect.
static int CenterRevolve
           {@code CenterRevolve effect.
static int ChangeFillColor
           {@code ChangeFillColor effect.
static int ChangeFont
           {@code ChangeFont effect.
static int ChangeFontColor
           {@code ChangeFontColor effect.
static int ChangeFontSize
           {@code ChangeFontSize effect.
static int ChangeFontStyle
           {@code ChangeFontSize effect.
static int ChangeLineColor
           {@code ChangeLineColor effect.
static int Checkerboard
           {@code Checkerboard effect.
static int Circle
           {@code ColorBlend effect.
static int ColorBlend
           {@code BrushOnUnderline effect.
static int ColorTypewriter
           {@code Checkerboard effect.
static int ColorWave
           {@code ColorWave effect.
static int ComplementaryColor
           {@code ComplementaryColor effect.
static int ComplementaryColor2
           {@code ComplementaryColor2 effect.
static int Compress
           {@code Compress effect.
static int ContrastingColor
           {@code ContrastingColor effect.
static int Crawl
           {@code Crawl effect.
static int Credits
           {@code Credits effect.
static int CurveUpDown
           {@code CurveUpDown effect.
static int Custom
           {@code Custom effect.
static int Darken
           {@code Darken effect.
static int Desaturate
           {@code Desaturate effect.
static int Descend
           {@code Descend effect.
static int Diamond
           {@code Diamond effect.
static int Dissolve
           {@code Dissolve effect.
static int EaseInOut
           {@code Dissolve effect.
static int Expand
           {@code Expand effect.
static int Fade
           {@code Fade effect.
static int FadedSwivel
           {@code FadedSwivel effect.
static int FadedZoom
           {@code FadedZoom effect.
static int FlashBulb
           {@code FlashBulb effect.
static int FlashOnce
           {@code FlashOnce effect.
static int Flicker
           {@code Flicker effect.
static int Flip
           {@code Flip effect.
static int Float
           {@code Float effect.
static int Fly
           {@code Fly effect.
static int Fold
           {@code Fold effect.
static int Glide
           {@code Glide effect.
static int GrowAndTurn
           {@code GrowAndTurn effect.
static int GrowShrink
           {@code GrowShrink effect.
static int GrowWithColor
           {@code GrowWithColor effect.
static int Lighten
           {@code Lighten effect.
static int LightSpeed
           {@code LightSpeed effect.
static int Magnify
           {@code Magnify effect.
static int MediaPause
           {@code MediaPause effect.
static int MediaPlay
           {@code MediaPlay effect.
static int MediaStop
           {@code MediaStop effect.
static int Path4PointStar
           {@code Path4PointStar effect.
static int Path5PointStar
           {@code Path5PointStar effect.
static int Path6PointStar
           {@code Path6PointStar effect.
static int Path8PointStar
           {@code Path8PointStar effect.
static int PathArcDown
           {@code PathArcDown effect.
static int PathArcLeft
           {@code PathArcLeft effect.
static int PathArcRight
           {@code PathArcRight effect.
static int PathArcUp
           {@code PathArcUp effect.
static int PathBean
           {@code PathBean effect.
static int PathBounceLeft
           {@code PathBounceLeft effect.
static int PathBounceRight
           {@code PathBounceRight effect.
static int PathBuzzsaw
           {@code PathBuzzsaw effect.
static int PathCircle
           {@code PathCircle effect.
static int PathCrescentMoon
           {@code PathCrescentMoon effect.
static int PathCurvedSquare
           {@code PathCurvedSquare effect.
static int PathCurvedX
           {@code PathCurvedX effect.
static int PathCurvyLeft
           {@code PathCurvyLeft effect.
static int PathCurvyRight
           {@code PathCurvyRight effect.
static int PathCurvyStar
           {@code PathCurvyStar effect.
static int PathDecayingWave
           {@code PathDecayingWave effect.
static int PathDiagonalDownRight
           {@code PathDiagonalDownRight effect.
static int PathDiagonalUpRight
           {@code PathDiagonalUpRight effect.
static int PathDiamond
           {@code PathDiamond effect.
static int PathDown
           {@code PathDown effect.
static int PathEqualTriangle
           {@code PathEqualTriangle effect.
static int PathFigure8Four
           {@code PathFigure8Four effect.
static int PathFootball
           {@code PathFootball effect.
static int PathFunnel
           {@code PathFunnel effect.
static int PathHeart
           {@code PathHeart effect.
static int PathHeartbeat
           {@code PathHeartbeat effect.
static int PathHexagon
           {@code PathHexagon effect.
static int PathHorizontalFigure8
           {@code PathHorizontalFigure8 effect.
static int PathInvertedSquare
           {@code PathInvertedSquare effect.
static int PathInvertedTriangle
           {@code PathInvertedTriangle effect.
static int PathLeft
           {@code PathLeft effect.
static int PathLoopdeLoop
           {@code PathLoopdeLoop effect.
static int PathNeutron
           {@code PathNeutron effect.
static int PathOctagon
           {@code PathOctagon effect.
static int PathParallelogram
           {@code PathParallelogram effect.
static int PathPeanut
           {@code PathPeanut effect.
static int PathPentagon
           {@code PathPentagon effect.
static int PathPlus
           {@code PathPlus effect.
static int PathPointyStar
           {@code PathPointyStar effect.
static int PathRight
           {@code PathRight effect.
static int PathRightTriangle
           {@code PathRightTriangle effect.
static int PathSCurve1
           {@code PathSCurve1 effect.
static int PathSCurve2
           {@code PathSCurve2 effect.
static int PathSineWave
           {@code PathSineWave effect.
static int PathSpiralLeft
           {@code PathSpiralLeft effect.
static int PathSpiralRight
           {@code PathSpiralRight effect.
static int PathSpring
           {@code PathSpring effect.
static int PathSquare
           {@code PathSquare effect.
static int PathStairsDown
           {@code PathStairsDown effect.
static int PathSwoosh
           {@code PathSwoosh effect.
static int PathTeardrop
           {@code PathTeardrop effect.
static int PathTrapezoid
           {@code PathTrapezoid effect.
static int PathTurnDown
           {@code PathTurnDown effect.
static int PathTurnRight
           {@code PathTurnRight effect.
static int PathTurnUp
           {@code PathTurnUp effect.
static int PathTurnUpRight
           {@code PathTurnUpRight effect.
static int PathUp
           {@code PathUp effect.
static int PathUser
           {@code PathUser effect.
static int PathVerticalFigure8
           {@code PathVerticalFigure8 effect.
static int PathWave
           {@code PathWave effect.
static int PathZigzag
           {@code PathZigzag effect.
static int Peek
           {@code Peek effect.
static int Pinwheel
           {@code Pinwheel effect.
static int Plus
           {@code Plus effect.
static int RandomBars
           {@code RandomBars effect.
static int RandomEffects
           {@code RandomEffects effect.
static int RiseUp
           {@code RandomEffects effect.
static int Shimmer
           {@code Shimmer effect.
static int Sling
           {@code RandomEffects effect.
static int Spin
           {@code Spin effect.
static int Spinner
           {@code Spinner effect.
static int Spiral
           {@code Spiral effect.
static int Split
           {@code Split effect.
static int Stretch
           {@code Stretch effect.
static int Strips
           {@code Stretch effect.
static int StyleEmphasis
           {@code StyleEmphasis effect.
static int Swish
           {@code Swish effect.
static int Swivel
           {@code Swivel effect.
static int Teeter
           {@code Teeter effect.
static int Thread
           {@code Thread effect.
static int Transparency
           {@code Transparency effect.
static int Unfold
           {@code Unfold effect.
static int VerticalGrow
           {@code VerticalGrow effect.
static int Wave
           {@code Wave effect.
static int Wedge
           {@code Wedge effect.
static int Wheel
           {@code Wedge effect.
static int Whip
           {@code Whip effect.
static int Wipe
           {@code Wedge effect.
static int Zoom
           {@code Zoom effect.
 
Fields inherited from class com.aspose.ms.System.Enum
EnumSeparatorCharArray
 
Method Summary
 
Methods inherited from class com.aspose.ms.System.Enum
Clone, CloneTo, format, format, get_Caption, get_Value, getName, getNames, getNames, getUnderlyingType, getUnderlyingType, getValue, getValues, isDefined, isDefined, parse, parse, parse, parse, register, toObject
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

Appear

public static final int Appear

<p>Appear effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

CurveUpDown

public static final int CurveUpDown

<p>CurveUpDown effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Ascend

public static final int Ascend

<p>Ascend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Blast

public static final int Blast

<p>Blast effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Blinds

public static final int Blinds

<p>Blinds effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Horizontal</li> <li>EffectSubtypeEx.Vertical</li></ul>

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Constant Field Values

Blink

public static final int Blink

<p>Blink effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

BoldFlash

public static final int BoldFlash

<p>BoldFlash effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

BoldReveal

public static final int BoldReveal

<p>BoldReveal effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Boomerang

public static final int Boomerang

<p>Boomerang effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Bounce

public static final int Bounce

<p>Bounce effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Box

public static final int Box

<p>Box effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.In</li> <li>EffectSubtypeEx.Out</li></ul>

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Constant Field Values

BrushOnColor

public static final int BrushOnColor

<p>BrushOnColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

BrushOnUnderline

public static final int BrushOnUnderline

<p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

CenterRevolve

public static final int CenterRevolve

<p>CenterRevolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

ChangeFillColor

public static final int ChangeFillColor

<p>ChangeFillColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Instant</li> <li>EffectSubtypeEx.Gradual</li> <li>EffectSubtypeEx.GradualAndCycleClockwise</li> <li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>

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Constant Field Values

ChangeFont

public static final int ChangeFont

<p>ChangeFont effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Instant</li> <li>EffectSubtypeEx.Gradual</li></ul>

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Constant Field Values

ChangeFontColor

public static final int ChangeFontColor

<p>ChangeFontColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Instant</li> <li>EffectSubtypeEx.Gradual</li> <li>EffectSubtypeEx.GradualAndCycleClockwise</li> <li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>

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Constant Field Values

ChangeFontSize

public static final int ChangeFontSize

<p>ChangeFontSize effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Instant</li> <li>EffectSubtypeEx.Gradual</li></ul>

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Constant Field Values

ChangeFontStyle

public static final int ChangeFontStyle

<p>ChangeFontSize effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.FontBold</li> <li>EffectSubtypeEx.FontItalic</li> <li>EffectSubtypeEx.FontUnderline</li></ul>

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Constant Field Values

ChangeLineColor

public static final int ChangeLineColor

<p>ChangeLineColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Instant</li> <li>EffectSubtypeEx.Gradual</li> <li>EffectSubtypeEx.GradualAndCycleClockwise</li> <li>EffectSubtypeEx.GradualAndCycleCounterClockwise</li></ul>

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Constant Field Values

Checkerboard

public static final int Checkerboard

<p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Vertical</li> <li>EffectSubtypeEx.Across</li></ul>

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Constant Field Values

Circle

public static final int Circle

<p>ColorBlend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.In</li> <li>EffectSubtypeEx.Out</li></ul>

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Constant Field Values

ColorBlend

public static final int ColorBlend

<p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

ColorTypewriter

public static final int ColorTypewriter

<p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

ColorWave

public static final int ColorWave

<p>ColorWave effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

ComplementaryColor

public static final int ComplementaryColor

<p>ComplementaryColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

ComplementaryColor2

public static final int ComplementaryColor2

<p>ComplementaryColor2 effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Compress

public static final int Compress

<p>Compress effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

ContrastingColor

public static final int ContrastingColor

<p>ContrastingColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Crawl

public static final int Crawl

<p>Crawl effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Right</li> <li>EffectSubtypeEx.Left</li> <li>EffectSubtypeEx.Top</li> <li>EffectSubtypeEx.Bottom</li></ul>

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Constant Field Values

Credits

public static final int Credits

<p>Credits effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Custom

public static final int Custom

<p>Custom effect.</p>

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Constant Field Values

Darken

public static final int Darken

<p>Darken effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Desaturate

public static final int Desaturate

<p>Desaturate effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Descend

public static final int Descend

<p>Descend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Diamond

public static final int Diamond

<p>Diamond effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.In</li> <li>EffectSubtypeEx.Out</li></ul>

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Constant Field Values

Dissolve

public static final int Dissolve

<p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

EaseInOut

public static final int EaseInOut

<p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Expand

public static final int Expand

<p>Expand effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Fade

public static final int Fade

<p>Fade effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

FadedSwivel

public static final int FadedSwivel

<p>FadedSwivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

FadedZoom

public static final int FadedZoom

<p>FadedZoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

FlashBulb

public static final int FlashBulb

<p>FlashBulb effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

FlashOnce

public static final int FlashOnce

<p>FlashOnce effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Flicker

public static final int Flicker

<p>Flicker effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Flip

public static final int Flip

<p>Flip effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Float

public static final int Float

<p>Float effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Fly

public static final int Fly

<p>Fly effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Right</li> <li>EffectSubtypeEx.Left</li> <li>EffectSubtypeEx.Top</li> <li>EffectSubtypeEx.Bottom</li> <li>EffectSubtypeEx.TopLeft</li> <li>EffectSubtypeEx.TopRight</li> <li>EffectSubtypeEx.BottomLeft</li> <li>EffectSubtypeEx.BottomRight</li></ul>

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Constant Field Values

Fold

public static final int Fold

<p>Fold effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Glide

public static final int Glide

<p>Glide effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

GrowAndTurn

public static final int GrowAndTurn

<p>GrowAndTurn effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

GrowShrink

public static final int GrowShrink

<p>GrowShrink effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

GrowWithColor

public static final int GrowWithColor

<p>GrowWithColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Lighten

public static final int Lighten

<p>Lighten effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

LightSpeed

public static final int LightSpeed

<p>LightSpeed effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

MediaPause

public static final int MediaPause

<p>MediaPause effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

MediaPlay

public static final int MediaPlay

<p>MediaPlay effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

MediaStop

public static final int MediaStop

<p>MediaStop effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Path4PointStar

public static final int Path4PointStar

<p>Path4PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Path5PointStar

public static final int Path5PointStar

<p>Path5PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

See Also:
Constant Field Values

Path6PointStar

public static final int Path6PointStar

<p>Path6PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Path8PointStar

public static final int Path8PointStar

<p>Path8PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathArcDown

public static final int PathArcDown

<p>PathArcDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathArcLeft

public static final int PathArcLeft

<p>PathArcLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathArcRight

public static final int PathArcRight

<p>PathArcRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathArcUp

public static final int PathArcUp

<p>PathArcUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathBean

public static final int PathBean

<p>PathBean effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathBounceLeft

public static final int PathBounceLeft

<p>PathBounceLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathBounceRight

public static final int PathBounceRight

<p>PathBounceRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathBuzzsaw

public static final int PathBuzzsaw

<p>PathBuzzsaw effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCircle

public static final int PathCircle

<p>PathCircle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCrescentMoon

public static final int PathCrescentMoon

<p>PathCrescentMoon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCurvedSquare

public static final int PathCurvedSquare

<p>PathCurvedSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCurvedX

public static final int PathCurvedX

<p>PathCurvedX effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCurvyLeft

public static final int PathCurvyLeft

<p>PathCurvyLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCurvyRight

public static final int PathCurvyRight

<p>PathCurvyRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathCurvyStar

public static final int PathCurvyStar

<p>PathCurvyStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathDecayingWave

public static final int PathDecayingWave

<p>PathDecayingWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathDiagonalDownRight

public static final int PathDiagonalDownRight

<p>PathDiagonalDownRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathDiagonalUpRight

public static final int PathDiagonalUpRight

<p>PathDiagonalUpRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathDiamond

public static final int PathDiamond

<p>PathDiamond effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathDown

public static final int PathDown

<p>PathDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathEqualTriangle

public static final int PathEqualTriangle

<p>PathEqualTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathFigure8Four

public static final int PathFigure8Four

<p>PathFigure8Four effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathFootball

public static final int PathFootball

<p>PathFootball effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathFunnel

public static final int PathFunnel

<p>PathFunnel effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathHeart

public static final int PathHeart

<p>PathHeart effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathHeartbeat

public static final int PathHeartbeat

<p>PathHeartbeat effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathHexagon

public static final int PathHexagon

<p>PathHexagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathHorizontalFigure8

public static final int PathHorizontalFigure8

<p>PathHorizontalFigure8 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathInvertedSquare

public static final int PathInvertedSquare

<p>PathInvertedSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathInvertedTriangle

public static final int PathInvertedTriangle

<p>PathInvertedTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathLeft

public static final int PathLeft

<p>PathLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathLoopdeLoop

public static final int PathLoopdeLoop

<p>PathLoopdeLoop effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathNeutron

public static final int PathNeutron

<p>PathNeutron effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathOctagon

public static final int PathOctagon

<p>PathOctagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathParallelogram

public static final int PathParallelogram

<p>PathParallelogram effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathPeanut

public static final int PathPeanut

<p>PathPeanut effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathPentagon

public static final int PathPentagon

<p>PathPentagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathPlus

public static final int PathPlus

<p>PathPlus effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathPointyStar

public static final int PathPointyStar

<p>PathPointyStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathRight

public static final int PathRight

<p>PathRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathRightTriangle

public static final int PathRightTriangle

<p>PathRightTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSCurve1

public static final int PathSCurve1

<p>PathSCurve1 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSCurve2

public static final int PathSCurve2

<p>PathSCurve2 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSineWave

public static final int PathSineWave

<p>PathSineWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSpiralLeft

public static final int PathSpiralLeft

<p>PathSpiralLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSpiralRight

public static final int PathSpiralRight

<p>PathSpiralRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSpring

public static final int PathSpring

<p>PathSpring effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSquare

public static final int PathSquare

<p>PathSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathStairsDown

public static final int PathStairsDown

<p>PathStairsDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathSwoosh

public static final int PathSwoosh

<p>PathSwoosh effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTeardrop

public static final int PathTeardrop

<p>PathTeardrop effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTrapezoid

public static final int PathTrapezoid

<p>PathTrapezoid effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTurnDown

public static final int PathTurnDown

<p>PathTurnDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTurnRight

public static final int PathTurnRight

<p>PathTurnRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTurnUp

public static final int PathTurnUp

<p>PathTurnUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathTurnUpRight

public static final int PathTurnUpRight

<p>PathTurnUpRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathUp

public static final int PathUp

<p>PathUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathUser

public static final int PathUser

<p>PathUser effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathVerticalFigure8

public static final int PathVerticalFigure8

<p>PathVerticalFigure8 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathWave

public static final int PathWave

<p>PathWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

PathZigzag

public static final int PathZigzag

<p>PathZigzag effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Peek

public static final int Peek

<p>Peek effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Pinwheel

public static final int Pinwheel

<p>Pinwheel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Plus

public static final int Plus

<p>Plus effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.In</li> <li>EffectSubtypeEx.Out</li></ul>

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Constant Field Values

RandomBars

public static final int RandomBars

<p>RandomBars effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Horizontal</li> <li>EffectSubtypeEx.Vertical</li></ul>

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Constant Field Values

RandomEffects

public static final int RandomEffects

<p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

RiseUp

public static final int RiseUp

<p>RandomEffects effect. Class <b>Entrance</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Shimmer

public static final int Shimmer

<p>Shimmer effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Sling

public static final int Sling

<p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Spin

public static final int Spin

<p>Spin effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Spinner

public static final int Spinner

<p>Spinner effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Spiral

public static final int Spiral

<p>Spiral effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Split

public static final int Split

<p>Split effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.HorizontalIn</li> <li>EffectSubtypeEx.HorizontalOut</li> <li>EffectSubtypeEx.VerticalIn</li> <li>EffectSubtypeEx.VerticalOut</li></ul>

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Constant Field Values

Stretch

public static final int Stretch

<p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Right</li> <li>EffectSubtypeEx.Left</li> <li>EffectSubtypeEx.Top</li> <li>EffectSubtypeEx.Bottom</li> <li>EffectSubtypeEx.Across</li></ul>

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Constant Field Values

Strips

public static final int Strips

<p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.UpLeft</li> <li>EffectSubtypeEx.UpRight</li> <li>EffectSubtypeEx.DownLeft</li> <li>EffectSubtypeEx.DownRight</li></ul>

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Constant Field Values

StyleEmphasis

public static final int StyleEmphasis

<p>StyleEmphasis effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Swish

public static final int Swish

<p>Swish effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Swivel

public static final int Swivel

<p>Swivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Horizontal</li> <li>EffectSubtypeEx.Vertical</li></ul>

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Constant Field Values

Teeter

public static final int Teeter

<p>Teeter effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Thread

public static final int Thread

<p>Thread effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Transparency

public static final int Transparency

<p>Transparency effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Unfold

public static final int Unfold

<p>Unfold effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

VerticalGrow

public static final int VerticalGrow

<p>VerticalGrow effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Wave

public static final int Wave

<p>Wave effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Wedge

public static final int Wedge

<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Wheel

public static final int Wheel

<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Wheel1</li> <li>EffectSubtypeEx.Wheel2</li> <li>EffectSubtypeEx.Wheel3</li> <li>EffectSubtypeEx.Wheel4</li> <li>EffectSubtypeEx.Wheel8</li></ul>

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Constant Field Values

Whip

public static final int Whip

<p>Whip effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Wipe

public static final int Wipe

<p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.Top</li> <li>EffectSubtypeEx.Right</li> <li>EffectSubtypeEx.Bottom</li> <li>EffectSubtypeEx.Left</li></ul>

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Constant Field Values

Magnify

public static final int Magnify

<p>Magnify effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.None</li></ul>

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Constant Field Values

Zoom

public static final int Zoom

<p>Zoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtypeEx.In</li> <li>EffectSubtypeEx.Out</li> <li>EffectSubtypeEx.InCenter - only for Entrance class</li> <li>EffectSubtypeEx.OutBottom - only for Entrance class</li> <li>EffectSubtypeEx.OutSlightly</li> <li>EffectSubtypeEx.InSlightly</li> <li>EffectSubtypeEx.OutCenter - only for Exit class</li> <li>EffectSubtypeEx.InBottom - only for Exit class</li></ul>

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Constant Field Values