com.aspose.slides
Class ShadowFormat

java.lang.Object
  extended by com.aspose.slides.ShadowFormat

public final class ShadowFormat
extends java.lang.Object

Represents a shape's shadow formatting.


Method Summary
 java.awt.Color getLightColor()
           
 short getLightColorIndex()
           Returns or sets index of second shadow's color in color scheme or <b>-1</b> for scheme independed color.
 int getPerspectiveXNumerator()
           Returns or sets X perspective coefficient numerator.
 int getPerspectiveYNumerator()
           Returns or sets Y perspective coefficient numerator.
 float getSecondShadowOffsetX()
           Returns or sets X component of a second shadow's offset in points Read/Write float
 float getSecondShadowOffsetY()
           Returns or sets Y component of a second shadow's offset in points Read/Write float
 java.awt.Color getShadowColor()
           
 short getShadowColorIndex()
           Returns or sets index of shadow's color in color scheme or <b>-1</b> for scheme independed color.
 float getShadowOffsetX()
           Returns or sets X component of a shadow's offset in points Read/Write float
 float getShadowOffsetY()
           Returns or sets Y component of a shadow's offset in points Read/Write float
 float getShadowOriginX()
           Determines X component of transformation coordinate system origin.
 float getShadowOriginY()
           Determines Y component of transformation coordinate system origin.
 int getShadowStyle()
           Checks if shadow correspond to one of predefined styles or sets shadow to a style.
 float getShadowTransformM11()
           Returns or sets (1, 1) element of shadow's transform matrix.
 float getShadowTransformM12()
           Returns or sets (1, 2) element of shadow's transform matrix.
 float getShadowTransformM21()
           Returns or sets (2, 1) element of shadow's transform matrix.
 float getShadowTransformM22()
           Returns or sets (2, 2) element of shadow's transform matrix.
 int getType()
           Returns or sets shadow's type Read/Write Aspose.Slides.ShadowType
 boolean getVisible()
           Determines whether shape has shadow.
 void setLightColor(java.awt.Color value)
           
 void setLightColorIndex(short value)
           
 void setPerspectiveXNumerator(int value)
           
 void setPerspectiveYNumerator(int value)
           
 void setSecondShadowOffsetX(float value)
           
 void setSecondShadowOffsetY(float value)
           
 void setShadowColor(java.awt.Color value)
           
 void setShadowColorIndex(short value)
           
 void setShadowOffsetX(float value)
           
 void setShadowOffsetY(float value)
           
 void setShadowOriginX(float value)
           
 void setShadowOriginY(float value)
           
 void setShadowStyle(int value)
           
 void setShadowTransformM11(float value)
           
 void setShadowTransformM12(float value)
           
 void setShadowTransformM21(float value)
           
 void setShadowTransformM22(float value)
           
 void setType(int value)
           
 void setVisible(boolean value)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

getShadowColor

public java.awt.Color getShadowColor()

setShadowColor

public void setShadowColor(java.awt.Color value)

getShadowColorIndex

public short getShadowColorIndex()

Returns or sets index of shadow's color in color scheme or <b>-1</b> for scheme independed color. Read/Write short


setShadowColorIndex

public void setShadowColorIndex(short value)

getLightColor

public java.awt.Color getLightColor()

setLightColor

public void setLightColor(java.awt.Color value)

getLightColorIndex

public short getLightColorIndex()

Returns or sets index of second shadow's color in color scheme or <b>-1</b> for scheme independed color. Second shadow color used to draw second shadow and light flank of a beveled shadow. Read/Write short


setLightColorIndex

public void setLightColorIndex(short value)

getShadowOffsetX

public float getShadowOffsetX()

Returns or sets X component of a shadow's offset in points Read/Write float


setShadowOffsetX

public void setShadowOffsetX(float value)

getShadowOffsetY

public float getShadowOffsetY()

Returns or sets Y component of a shadow's offset in points Read/Write float


setShadowOffsetY

public void setShadowOffsetY(float value)

getSecondShadowOffsetX

public float getSecondShadowOffsetX()

Returns or sets X component of a second shadow's offset in points Read/Write float


setSecondShadowOffsetX

public void setSecondShadowOffsetX(float value)

getSecondShadowOffsetY

public float getSecondShadowOffsetY()

Returns or sets Y component of a second shadow's offset in points Read/Write float


setSecondShadowOffsetY

public void setSecondShadowOffsetY(float value)

getShadowTransformM11

public float getShadowTransformM11()

Returns or sets (1, 1) element of shadow's transform matrix. Read/Write float


setShadowTransformM11

public void setShadowTransformM11(float value)

getShadowTransformM21

public float getShadowTransformM21()

Returns or sets (2, 1) element of shadow's transform matrix. Read/Write float


setShadowTransformM21

public void setShadowTransformM21(float value)

getShadowTransformM12

public float getShadowTransformM12()

Returns or sets (1, 2) element of shadow's transform matrix. Read/Write float


setShadowTransformM12

public void setShadowTransformM12(float value)

getShadowTransformM22

public float getShadowTransformM22()

Returns or sets (2, 2) element of shadow's transform matrix. Read/Write float


setShadowTransformM22

public void setShadowTransformM22(float value)

getPerspectiveXNumerator

public int getPerspectiveXNumerator()

Returns or sets X perspective coefficient numerator. Read/Write int


setPerspectiveXNumerator

public void setPerspectiveXNumerator(int value)

getPerspectiveYNumerator

public int getPerspectiveYNumerator()

Returns or sets Y perspective coefficient numerator. Read/Write int


setPerspectiveYNumerator

public void setPerspectiveYNumerator(int value)

getShadowOriginX

public float getShadowOriginX()

Determines X component of transformation coordinate system origin. 0 means center of the shape, -0.5 - left side of the shape, 0.5 - right side of the shape. Read/Write float


setShadowOriginX

public void setShadowOriginX(float value)

getShadowOriginY

public float getShadowOriginY()

Determines Y component of transformation coordinate system origin. 0 means center of the shape, -0.5 - top of the shape, 0.5 - bottom of the shape. Read/Write float


setShadowOriginY

public void setShadowOriginY(float value)

getVisible

public boolean getVisible()

Determines whether shape has shadow. Read/Write bool


setVisible

public void setVisible(boolean value)

getType

public int getType()

Returns or sets shadow's type Read/Write Aspose.Slides.ShadowType


setType

public void setType(int value)

getShadowStyle

public int getShadowStyle()

Checks if shadow correspond to one of predefined styles or sets shadow to a style. Read/Write Aspose.Slides.ShadowStyle


setShadowStyle

public void setShadowStyle(int value)