com.aspose.slides.pptx
Class LightRigEx

java.lang.Object
  extended by com.aspose.slides.pptx.LightRigEx

public class LightRigEx
extends java.lang.Object

Represents the light settings. The light rig is a group of lights oriented in a specific way relatively to a 3D scene.


Constructor Summary
LightRigEx()
           
 
Method Summary
 LightingDirectionEx getDirection()
          Returns the direction of a light.
 LightRigPresetTypeEx getLightType()
          Returns the light preset which is applied to a shape.
 float[] getRotation()
          Returns the light rotation which is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
 void setDirection(LightingDirectionEx value)
          Sets the direction of a light.
 void setLightType(LightRigPresetTypeEx value)
          Sets the light preset which should be applied to a shape.
 void setRotation(float latitude, float longitude, float revolution)
          Sets the light rotation through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LightRigEx

public LightRigEx()
Method Detail

getDirection

public LightingDirectionEx getDirection()
Returns the direction of a light.


setDirection

public void setDirection(LightingDirectionEx value)
Sets the direction of a light.


getLightType

public LightRigPresetTypeEx getLightType()
Returns the light preset which is applied to a shape.


setLightType

public void setLightType(LightRigPresetTypeEx value)
Sets the light preset which should be applied to a shape.


getRotation

public float[] getRotation()
Returns the light rotation which is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. The first element in the return array is latitude, the second is longitude and the third is revolution.


setRotation

public void setRotation(float latitude,
                        float longitude,
                        float revolution)
Sets the light rotation through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.