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java.lang.Objectcom.aspose.slides.Timing
public class Timing
Represents animation timing.
Constructor Summary | |
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Timing()
|
Method Summary | |
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float |
getAccelerate()
Describes the percentage of duration accelerate behavior effect. |
boolean |
getAutoReverse()
Describes whether to automatically play the animation in reverse after playing it in the forward direction. |
float |
getDecelerate()
Describes the percentage of duration decelerate behavior effect. |
float |
getDuration()
Describes the duration of animation effect. |
float |
getRepeatCount()
Describes the number of times the effect should repeat. |
float |
getRepeatDuration()
Describes the number of times the effect should repeat. |
int |
getRestart()
Specifies if a effect is to restart after complete. |
float |
getSpeed()
Specifies the percentage by which to speed up (or slow down) the timing. |
float |
getTriggerDelayTime()
Describes delay time after trigger. |
int |
getTriggerType()
Describes trigger type. |
void |
setAccelerate(float value)
Describes the percentage of duration accelerate behavior effect. |
void |
setAutoReverse(boolean value)
Describes whether to automatically play the animation in reverse after playing it in the forward direction. |
void |
setDecelerate(float value)
Describes the percentage of duration decelerate behavior effect. |
void |
setDuration(float value)
Describes the duration of animation effect. |
void |
setRepeatCount(float value)
Describes the number of times the effect should repeat. |
void |
setRepeatDuration(float value)
Describes the number of times the effect should repeat. |
void |
setRestart(int value)
Specifies if a effect is to restart after complete. |
void |
setSpeed(float value)
Specifies the percentage by which to speed up (or slow down) the timing. |
void |
setTriggerDelayTime(float value)
Describes delay time after trigger. |
void |
setTriggerType(int value)
Describes trigger type. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Timing()
Method Detail |
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public float getAccelerate()
Describes the percentage of duration accelerate behavior effect.
Read/write float
.
getAccelerate
in interface ITiming
public void setAccelerate(float value)
Describes the percentage of duration accelerate behavior effect.
Read/write float
.
setAccelerate
in interface ITiming
public float getDecelerate()
Describes the percentage of duration decelerate behavior effect.
Read/write float
.
getDecelerate
in interface ITiming
public void setDecelerate(float value)
Describes the percentage of duration decelerate behavior effect.
Read/write float
.
setDecelerate
in interface ITiming
public boolean getAutoReverse()
Describes whether to automatically play the animation in reverse after
playing it in the forward direction.
Read/write boolean
.
getAutoReverse
in interface ITiming
public void setAutoReverse(boolean value)
Describes whether to automatically play the animation in reverse after
playing it in the forward direction.
Read/write boolean
.
setAutoReverse
in interface ITiming
public float getDuration()
Describes the duration of animation effect.
Read/write float
.
getDuration
in interface ITiming
public void setDuration(float value)
Describes the duration of animation effect.
Read/write float
.
setDuration
in interface ITiming
public float getRepeatCount()
Describes the number of times the effect should repeat.
Read/write float
.
getRepeatCount
in interface ITiming
public void setRepeatCount(float value)
Describes the number of times the effect should repeat.
Read/write float
.
setRepeatCount
in interface ITiming
public float getRepeatDuration()
Describes the number of times the effect should repeat.
Read/write float
.
getRepeatDuration
in interface ITiming
public void setRepeatDuration(float value)
Describes the number of times the effect should repeat.
Read/write float
.
setRepeatDuration
in interface ITiming
public int getRestart()
Specifies if a effect is to restart after complete.
Read/write EffectRestartType
.
getRestart
in interface ITiming
public void setRestart(int value)
Specifies if a effect is to restart after complete.
Read/write EffectRestartType
.
setRestart
in interface ITiming
public float getSpeed()
Specifies the percentage by which to speed up (or slow down) the timing.
Read/write float
.
getSpeed
in interface ITiming
public void setSpeed(float value)
Specifies the percentage by which to speed up (or slow down) the timing.
Read/write float
.
setSpeed
in interface ITiming
public float getTriggerDelayTime()
Describes delay time after trigger.
Read/write float
.
getTriggerDelayTime
in interface ITiming
public void setTriggerDelayTime(float value)
Describes delay time after trigger.
Read/write float
.
setTriggerDelayTime
in interface ITiming
public int getTriggerType()
Describes trigger type.
Read/write EffectTriggerType
.
getTriggerType
in interface ITiming
public void setTriggerType(int value)
Describes trigger type.
Read/write EffectTriggerType
.
setTriggerType
in interface ITiming
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