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public interface IOuterShadow
Method Summary | |
---|---|
double |
getBlurRadius()
Blur radius. |
float |
getDirection()
Direction of shadow. |
double |
getDistance()
Distance of shadow. |
byte |
getRectangleAlign()
Rectangle alignment. |
boolean |
getRotateShadowWithShape()
Specifies whether the shadow should rotate with the shape if the shape is rotated. |
double |
getScaleHorizontal()
Specifies the horizontal scaling factor, negative scaling causes a flip. |
double |
getScaleVertical()
Specifies the vertical scaling factor, negative scaling causes a flip. |
IColorFormat |
getShadowColor()
Color of shadow. |
double |
getSkewHorizontal()
Specifies the horizontal skew angle (in degrees). |
double |
getSkewVertical()
Specifies the vertical skew angle (in degrees). |
void |
setBlurRadius(double value)
Blur radius. |
void |
setDirection(float value)
Direction of shadow. |
void |
setDistance(double value)
Distance of shadow. |
void |
setRectangleAlign(byte value)
Rectangle alignment. |
void |
setRotateShadowWithShape(boolean value)
Specifies whether the shadow should rotate with the shape if the shape is rotated. |
void |
setScaleHorizontal(double value)
Specifies the horizontal scaling factor, negative scaling causes a flip. |
void |
setScaleVertical(double value)
Specifies the vertical scaling factor, negative scaling causes a flip. |
void |
setSkewHorizontal(double value)
Specifies the horizontal skew angle (in degrees). |
void |
setSkewVertical(double value)
Specifies the vertical skew angle (in degrees). |
Method Detail |
---|
double getBlurRadius()
Blur radius.
Read/write double
.
void setBlurRadius(double value)
Blur radius.
Read/write double
.
float getDirection()
Direction of shadow.
Read/write float
.
void setDirection(float value)
Direction of shadow.
Read/write float
.
double getDistance()
Distance of shadow.
Read/write double
.
void setDistance(double value)
Distance of shadow.
Read/write double
.
IColorFormat getShadowColor()
Color of shadow.
Read-only IColorFormat
.
byte getRectangleAlign()
Rectangle alignment.
Read/write RectangleAlignment
.
void setRectangleAlign(byte value)
Rectangle alignment.
Read/write RectangleAlignment
.
double getSkewHorizontal()
Specifies the horizontal skew angle (in degrees).
Read/write double
.
void setSkewHorizontal(double value)
Specifies the horizontal skew angle (in degrees).
Read/write double
.
double getSkewVertical()
Specifies the vertical skew angle (in degrees).
Read/write double
.
void setSkewVertical(double value)
Specifies the vertical skew angle (in degrees).
Read/write double
.
boolean getRotateShadowWithShape()
Specifies whether the shadow should rotate with the shape if the shape is rotated.
Read/write boolean
.
void setRotateShadowWithShape(boolean value)
Specifies whether the shadow should rotate with the shape if the shape is rotated.
Read/write boolean
.
double getScaleHorizontal()
Specifies the horizontal scaling factor, negative scaling causes a flip.
Read/write double
.
void setScaleHorizontal(double value)
Specifies the horizontal scaling factor, negative scaling causes a flip.
Read/write double
.
double getScaleVertical()
Specifies the vertical scaling factor, negative scaling causes a flip.
Read/write double
.
void setScaleVertical(double value)
Specifies the vertical scaling factor, negative scaling causes a flip.
Read/write double
.
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