com.aspose.slides
Interface ITiming

All Known Implementing Classes:
Timing

public interface ITiming


Method Summary
 float getAccelerate()
           Describes the percentage of duration accelerate behavior effect.
 boolean getAutoReverse()
           Describes whether to automatically play the animation in reverse after playing it in the forward direction.
 float getDecelerate()
           Describes the percentage of duration decelerate behavior effect.
 float getDuration()
           Describes the duration of animation effect.
 float getRepeatCount()
           Describes the number of times the effect should repeat.
 float getRepeatDuration()
           Describes the number of times the effect should repeat.
 int getRestart()
           Specifies if a effect is to restart after complete.
 float getSpeed()
           Specifies the percentage by which to speed up (or slow down) the timing.
 float getTriggerDelayTime()
           Describes delay time after trigger.
 int getTriggerType()
           Describes trigger type.
 void setAccelerate(float value)
           Describes the percentage of duration accelerate behavior effect.
 void setAutoReverse(boolean value)
           Describes whether to automatically play the animation in reverse after playing it in the forward direction.
 void setDecelerate(float value)
           Describes the percentage of duration decelerate behavior effect.
 void setDuration(float value)
           Describes the duration of animation effect.
 void setRepeatCount(float value)
           Describes the number of times the effect should repeat.
 void setRepeatDuration(float value)
           Describes the number of times the effect should repeat.
 void setRestart(int value)
           Specifies if a effect is to restart after complete.
 void setSpeed(float value)
           Specifies the percentage by which to speed up (or slow down) the timing.
 void setTriggerDelayTime(float value)
           Describes delay time after trigger.
 void setTriggerType(int value)
           Describes trigger type.
 

Method Detail

getAccelerate

float getAccelerate()

Describes the percentage of duration accelerate behavior effect. Read/write float.


setAccelerate

void setAccelerate(float value)

Describes the percentage of duration accelerate behavior effect. Read/write float.


getDecelerate

float getDecelerate()

Describes the percentage of duration decelerate behavior effect. Read/write float.


setDecelerate

void setDecelerate(float value)

Describes the percentage of duration decelerate behavior effect. Read/write float.


getAutoReverse

boolean getAutoReverse()

Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.


setAutoReverse

void setAutoReverse(boolean value)

Describes whether to automatically play the animation in reverse after playing it in the forward direction. Read/write boolean.


getDuration

float getDuration()

Describes the duration of animation effect. Read/write float.


setDuration

void setDuration(float value)

Describes the duration of animation effect. Read/write float.


getRepeatCount

float getRepeatCount()

Describes the number of times the effect should repeat. Read/write float.


setRepeatCount

void setRepeatCount(float value)

Describes the number of times the effect should repeat. Read/write float.


getRepeatDuration

float getRepeatDuration()

Describes the number of times the effect should repeat. Read/write float.


setRepeatDuration

void setRepeatDuration(float value)

Describes the number of times the effect should repeat. Read/write float.


getRestart

int getRestart()

Specifies if a effect is to restart after complete. Read/write EffectRestartType.


setRestart

void setRestart(int value)

Specifies if a effect is to restart after complete. Read/write EffectRestartType.


getSpeed

float getSpeed()

Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.


setSpeed

void setSpeed(float value)

Specifies the percentage by which to speed up (or slow down) the timing. Read/write float.


getTriggerDelayTime

float getTriggerDelayTime()

Describes delay time after trigger. Read/write float.


setTriggerDelayTime

void setTriggerDelayTime(float value)

Describes delay time after trigger. Read/write float.


getTriggerType

int getTriggerType()

Describes trigger type. Read/write EffectTriggerType.


setTriggerType

void setTriggerType(int value)

Describes trigger type. Read/write EffectTriggerType.



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