public class PlySaveOptions extends SaveOptions
Constructor and Description |
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PlySaveOptions()
Constructor of
PlySaveOptions |
PlySaveOptions(FileContentType contentType)
Constructor of
PlySaveOptions |
Modifier and Type | Method and Description |
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com.aspose.threed.Tuple_3<String,String,String> |
getColorComponents()
The component names for vertex color, default value is ("red", "green", "blue")
|
String |
getFaceElement()
The element name for the face data, default value is "face"
|
String |
getFaceProperty()
The property name for the face data, default value is "vertex_index"
|
boolean |
getFlipCoordinate()
Flip the coordinate while saving the scene, default value is true
|
com.aspose.threed.Tuple_3<String,String,String> |
getNormalComponents()
The component names for normal data, default valaue is ("nx", "ny", "nz")
|
com.aspose.threed.Tuple_3<String,String,String> |
getPositionComponents()
The component names for position data, default value is ("x", "y", "z")
|
com.aspose.threed.Tuple_2<String,String> |
getTextureCoordinateComponents()
The component names for texture coordinate data, default value is ("u", "v")
|
String |
getVertexElement()
The element name for the vertex data, default value is "vertex"
|
void |
setColorComponents(com.aspose.threed.Tuple_3<String,String,String> value)
The component names for vertex color, default value is ("red", "green", "blue")
|
void |
setFaceElement(String value)
The element name for the face data, default value is "face"
|
void |
setFaceProperty(String value)
The property name for the face data, default value is "vertex_index"
|
void |
setFlipCoordinate(boolean value)
Flip the coordinate while saving the scene, default value is true
|
void |
setNormalComponents(com.aspose.threed.Tuple_3<String,String,String> value)
The component names for normal data, default valaue is ("nx", "ny", "nz")
|
void |
setPositionComponents(com.aspose.threed.Tuple_3<String,String,String> value)
The component names for position data, default value is ("x", "y", "z")
|
void |
setTextureCoordinateComponents(com.aspose.threed.Tuple_2<String,String> value)
The component names for texture coordinate data, default value is ("u", "v")
|
void |
setVertexElement(String value)
The element name for the vertex data, default value is "vertex"
|
getFileName, getFileSystem, getLookupPaths, lookupForFile, setFileName, setFileSystem, setLookupPaths
public PlySaveOptions()
PlySaveOptions
public PlySaveOptions(FileContentType contentType)
PlySaveOptions
contentType
- public boolean getFlipCoordinate()
public void setFlipCoordinate(boolean value)
value
- New valuepublic String getVertexElement()
public void setVertexElement(String value)
value
- New valuepublic com.aspose.threed.Tuple_3<String,String,String> getPositionComponents()
public void setPositionComponents(com.aspose.threed.Tuple_3<String,String,String> value)
value
- New valuepublic com.aspose.threed.Tuple_3<String,String,String> getNormalComponents()
public void setNormalComponents(com.aspose.threed.Tuple_3<String,String,String> value)
value
- New valuepublic com.aspose.threed.Tuple_2<String,String> getTextureCoordinateComponents()
public void setTextureCoordinateComponents(com.aspose.threed.Tuple_2<String,String> value)
value
- New valuepublic com.aspose.threed.Tuple_3<String,String,String> getColorComponents()
public void setColorComponents(com.aspose.threed.Tuple_3<String,String,String> value)
value
- New valuepublic String getFaceElement()
public void setFaceElement(String value)
value
- New valuepublic String getFaceProperty()
public void setFaceProperty(String value)
value
- New valueCopyright © 2019. All rights reserved.