Package com.aspose.threed
Class U3DSaveOptions
- java.lang.Object
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- com.aspose.threed.IOConfig
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- com.aspose.threed.SaveOptions
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- com.aspose.threed.U3DSaveOptions
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public class U3DSaveOptions extends SaveOptions
Save options for universal 3d
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Constructor Summary
Constructors Constructor Description U3DSaveOptions()
Constructor ofU3DSaveOptions
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Method Summary
Modifier and Type Method Description boolean
getExportNormals()
Gets whether to export normal data.boolean
getExportTextureCoordinates()
Gets whether to export texture coordinates.boolean
getExportVertexDiffuse()
Gets whether to export vertex's diffuse color.boolean
getExportVertexSpecular()
Gets whether to export vertex' specular color.boolean
getFlipCoordinateSystem()
Gets whether flip coordinate system of control points/normal during importing/exporting.boolean
getMeshCompression()
Gets whether to enable mesh data compression.void
setExportNormals(boolean value)
Sets whether to export normal data.void
setExportTextureCoordinates(boolean value)
Sets whether to export texture coordinates.void
setExportVertexDiffuse(boolean value)
Sets whether to export vertex's diffuse color.void
setExportVertexSpecular(boolean value)
Sets whether to export vertex' specular color.void
setFlipCoordinateSystem(boolean value)
Sets whether flip coordinate system of control points/normal during importing/exporting.void
setMeshCompression(boolean value)
Sets whether to enable mesh data compression.-
Methods inherited from class com.aspose.threed.IOConfig
getFileName, getFileSystem, getLookupPaths, lookupForFile, setFileName, setFileSystem, setLookupPaths
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Constructor Detail
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U3DSaveOptions
public U3DSaveOptions()
Constructor ofU3DSaveOptions
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Method Detail
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getFlipCoordinateSystem
public boolean getFlipCoordinateSystem()
Gets whether flip coordinate system of control points/normal during importing/exporting.
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setFlipCoordinateSystem
public void setFlipCoordinateSystem(boolean value)
Sets whether flip coordinate system of control points/normal during importing/exporting.- Parameters:
value
- New value
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getMeshCompression
public boolean getMeshCompression()
Gets whether to enable mesh data compression.
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setMeshCompression
public void setMeshCompression(boolean value)
Sets whether to enable mesh data compression.- Parameters:
value
- New value
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getExportNormals
public boolean getExportNormals()
Gets whether to export normal data.
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setExportNormals
public void setExportNormals(boolean value)
Sets whether to export normal data.- Parameters:
value
- New value
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getExportTextureCoordinates
public boolean getExportTextureCoordinates()
Gets whether to export texture coordinates.
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setExportTextureCoordinates
public void setExportTextureCoordinates(boolean value)
Sets whether to export texture coordinates.- Parameters:
value
- New value
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getExportVertexDiffuse
public boolean getExportVertexDiffuse()
Gets whether to export vertex's diffuse color.
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setExportVertexDiffuse
public void setExportVertexDiffuse(boolean value)
Sets whether to export vertex's diffuse color.- Parameters:
value
- New value
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getExportVertexSpecular
public boolean getExportVertexSpecular()
Gets whether to export vertex' specular color.
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setExportVertexSpecular
public void setExportVertexSpecular(boolean value)
Sets whether to export vertex' specular color.- Parameters:
value
- New value
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