Package com.aspose.threed
Class IOConfig
- java.lang.Object
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- com.aspose.threed.IOConfig
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- Direct Known Subclasses:
LoadOptions
,SaveOptions
public class IOConfig extends java.lang.Object
IO config for serialization/deserialization. User can specify detailed configurations like dependency look-up path Or format-related configs here
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Method Summary
Modifier and Type Method Description java.lang.String
getFileName()
The file name of the exporting/importing scene.FileSystem
getFileSystem()
Allow user to handle how to manage the external dependencies during load/save.java.util.ArrayList<java.lang.String>
getLookupPaths()
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.protected java.lang.String
lookupForFile(java.lang.String fileName, java.lang.String alternativeFile)
Look up for file in given lookup paths User can override this to provide more customized file lookup mechanisms.void
setFileName(java.lang.String value)
The file name of the exporting/importing scene.void
setFileSystem(FileSystem value)
Allow user to handle how to manage the external dependencies during load/save.void
setLookupPaths(java.util.ArrayList<java.lang.String> value)
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
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Method Detail
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getFileSystem
public FileSystem getFileSystem()
Allow user to handle how to manage the external dependencies during load/save.
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setFileSystem
public void setFileSystem(FileSystem value)
Allow user to handle how to manage the external dependencies during load/save.- Parameters:
value
- New value
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getLookupPaths
public java.util.ArrayList<java.lang.String> getLookupPaths()
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
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setLookupPaths
public void setLookupPaths(java.util.ArrayList<java.lang.String> value)
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.- Parameters:
value
- New value
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getFileName
public java.lang.String getFileName()
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.
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setFileName
public void setFileName(java.lang.String value)
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.- Parameters:
value
- New value
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lookupForFile
protected java.lang.String lookupForFile(java.lang.String fileName, java.lang.String alternativeFile)
Look up for file in given lookup paths User can override this to provide more customized file lookup mechanisms.- Parameters:
fileName
- File name to look upalternativeFile
- If the file cannot be found, return this- Returns:
- The for file.
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