Package com.aspose.threed
Class BonePose
- java.lang.Object
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- com.aspose.threed.BonePose
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public class BonePose extends java.lang.Object
TheBonePose
contains the transformation matrix for a bone node
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Constructor Summary
Constructors Constructor Description BonePose()
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Method Summary
Modifier and Type Method Description Matrix4
getMatrix()
Gets the transform matrix of the node in current pose.Node
getNode()
Gets the scene node, points to a skinned skeleton nodeboolean
isLocal()
Gets if the matrix is defined in local coordinate.void
setLocal(boolean value)
Sets if the matrix is defined in local coordinate.void
setMatrix(Matrix4 value)
Sets the transform matrix of the node in current pose.void
setNode(Node value)
Sets the scene node, points to a skinned skeleton node
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Method Detail
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getNode
public Node getNode()
Gets the scene node, points to a skinned skeleton node
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setNode
public void setNode(Node value)
Sets the scene node, points to a skinned skeleton node- Parameters:
value
- New value
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getMatrix
public Matrix4 getMatrix()
Gets the transform matrix of the node in current pose.
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setMatrix
public void setMatrix(Matrix4 value)
Sets the transform matrix of the node in current pose.- Parameters:
value
- New value
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isLocal
public boolean isLocal()
Gets if the matrix is defined in local coordinate.
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setLocal
public void setLocal(boolean value)
Sets if the matrix is defined in local coordinate.- Parameters:
value
- New value
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